We’ve been getting lots of questions regarding Bubble Tanks Arenas lately – although we’ve given you a TON of information already, we thought it might be nice to address a few of these questions. Here we go!
Q: Will your old tank designs be lost when you want to create a new one?
A: Nope! Just remember the names that you give your tanks (and their IDs). They’ll be submitted to our server so that every one of your tanks will be saved so create away!
Q: Why are you creating so many side-games? Why don’t you just concentrate on getting BTA out?
A: This is a question that requires lots of information. For more details check out this blog post. In short, we have five people on our team, four who do actual programming, art, etc. Any given game can only have a maximum of two people working on it at a time – otherwise file saving gets messed up, continuity is compromised, and the people get in each others way causing the process to go even slower. SO! BTA usually only has one or two people working on it at a time leaving our other Heroes doing nothing. So why not make some new smaller games that we can enjoy and profit from? Also, BTA is taking a long time to create because it’s incredibly intricate. Lots of important details must be seen to. Plus there’s a LOT of pressure on us to get this game right, so we’re not going to rush it.
Q: Why don’t you give the tanks the ability to carry around items like nails, or shoot fire?!
A: While we’ll be the first to admit that the Bubble Tanks series isn’t completely based on reality, we don’t want to get totally unrealistic here. We also don’t want to change the overall feel and aesthetic that BT fans have come to know and enjoy. We promise there will definitely be cool things for you to play with but they probably won’t include nails and fire.
Q: Why haven’t you posted anything about BTA in over a month!?!?!?!?!?!
A: With one or two people working on the game at once, things are moving slowly. But they ARE moving! The problem is that we don’t have a whole lot of new information at this point. We’re working very steadily toward giving you some new screen shots, info., and possibly videos in the future but we’re just not ready yet. Hang in there!
Q: When is BTA going to be released?
A: We’ve said it once, we’ve said it twice, we’ve said it a million times: We don’t know yet. There is NO release date planned at this point. We have a very private, very approximate calendar that we’re following but there’s really no telling right now. Please don’t ask us to share it with you, because we won’t.
Q: Do you start working on new games right when you announce them?
A: No, not always. We have to get to a good stopping point with other games before beginning new ones. When we announce new games we’re mostly telling you what’s on our agenda for the future. We’re letting you know first because you’re our loyal, awesome, wonderful blog visitors. So when we said we were making BTA we didn’t start on it RIGHT that second. You get the picture.
Thanks for sticking it out with us, as usual! We hope you’ll continue to enjoy the great games that we’re creating in the meantime. Oh yeah, and just because we don’t answer every question doesn’t mean that we didn’t see it (we did!) or that we don’t care (we do!). We just can’t answer every single question and sometimes, we’re busy! Thanks gamey people!